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VG Rumble II
This site is meant to catagorize all the technical information from the YWS storybook, VG Rumble II. The information on this site includes Skil Trees, Status Effects, Items, Magic, Abilities, Weapons, etc.
Skill Trees
Everytime a character levels up they will recieve 5 skill points that they can use to purchase abilities, weapon and armor proficiencies and magic on the skill tree. In order to get certain skills the character has to buy the skills above that lead down to the one they want. For example, with the Warrior Skill Tree if a character wants to wield Two-handed weapons they must first purchase the Daggers and Longswords skills. In order for a character to move up to their next class (ex. Warrior to Knight, Knight to Paladin, etc.) they must purchase every skill on the tree. Every class starts out with either a weapon proficiency, an armor proficiency, or both. It's the very first skill on the tree that's marked as Lv. 1.
Warrior
Knight
---->
Paladin
---->
---->
Wizard
---->
Sage
Mage
---->
Thief
---->
Ninja
Twin Blade
---->
---->
Summoner
Healer
Priest
---->
Druid
---->
Shapeshifter
Geomancer
Dark Mage
---->
---->
Animator
Necromancer
Comments
Magic
Magic can be seporated into two categories, Spells and Summons. Spells are basic magic commands that can cause damage to an enemy, induce status effects or heal and buff your party members. Summoning is the use of magic to summon a creature or entity to fight with your party. The skills of each summon range differently for each creature.
Summons
Spells
Abilities
Special Items & Equipment
Characters